I introduce, once again, the slow talking russian!
Omnitron Defense System
Normal Mode
The Basics:
Omnitron Defense System is made up of four different minibosses. These minibosses will activate one at a time in a random order, even the first
one that is activated is random. Soon after the pull, a second random miniboss will activate and will shield the current activated one with a
random shield that does bad things to the raid when it is hit. Only two minibosses will be activated at a time, so when the third miniboss
activates a current one that is activated will shut down. All the healthpools are shared so there is no need to split damage or make sure all of
them die at the same time.
Mechanics:
Arcanotron:
Power Generator - Summons a generator (looks like a blue void) under a random friendly target, increases damage by 50% when stood in.
Arcane Annihilator - Inflicts about 50k damage to a random target.
Electron:
Lightning Conductor - Whoever is inflicted with this debuff causes damage to nearby raid members every 2 seconds.
Electrical Discharge - A chain lightning that deals about 30k damage to 3 targets.
Magmatron:
Incineration Security Measure - AoE to the raid that deals 15k damage per second for 4 seconds.
Acquiring Target - A 4 second cast that will acquire a target to use his flamethrower on.
Toxitron:
Chemical Bomb - Fires a bomb that creates a chemical cloud on top of the target
Poison Protocol - Creates a Poison Bomb every 3 sec that will explode after coming in contact with its target